- Standard UMG-based WYSIWYG design system
- Resolution-free vector-based shapes (circle, arc, regular polygon, line, rectangle, etc.)
- Vector-based perfect anti-aliasing (almost no cost and adjustable anti-aliasing amount )
- Layered crosshair design (simple, fast, easy, and scalable)
- Unlimited numbers of layers (i.e., unlimited variation and complexity)
- Intuitive predefined shape layers
- Actor-based crosshair management system
- Dynamic recoil response of crosshairs
- Perfect automatic handling of resolution change
- 300+ samples
- Support custom predefined layers
- Support blueprint addition for custom actions
- [advanced] Support extension of layers by blueprints
- [advanced] Support customized actions (or animations) of layers
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