1. Home
  2. Docs
  3. Crosshair Assembler (UE4)
  4. The 10 Crosshair Layers
  5. CL Scope

CL Scope

Examples

Parameters

Under Details panel – Crosshair Layer category

Parameter Description
Center Texture
Fill Outside Switch to fill the outside of the center texture
Outside Color The color to fill the outside
Transform/Element Scale The x,y scale of the texture
Transform/Element Angle The angle of the texture (rotation)
Transform/Layer Translation The translation of the layer (encounters screen resolution change)
Color/Ignore Global Color Switch to ignore the global tint color to decide the final color
Was this article helpful to you? Yes No

How can we help?