However, notice that by adding the actor, the integration only performs at design stage, but not in the game mode. To enable the same sort of integration in the game mode, Users need to add the same logic in the level blueprint, which is written in our sample stages both CelShading_Mixamo_1DTex and CelShading_Mixamo_Analytic.
Figure 3. The level blueprint to feed parameter collection values from the light component values.