We will now modify parameters of the cel hair shading material MI_figure_girl_hair_cel.
We first open the MI_figure_girl_hair_cel.
Then we change the hair color. To do so, we change the Diffuse Tint Color from (1,0,0) to (0.835, 0.475, 0.355).
Then, we will slightly change the intensity of bright and dark cels.
We first change the Diffuse Intensity Multiplier (Bright) from 0.6 to 0.75 to make the bright cel brighter.
Then, we change the Diffuse Intensity Mulplier (Dark) from 0.4 to 0.35 to make the dark cel darker.
We now change the specular highlight.
To change the hair highlight location, we change the highlight shift from 0.0 to 0.4.
We make the highlight thinner by changing the specular cut location from 0.8 to 0.95.
We make the highlight brighter by changing the specular intensity from 1.0 to 4.0.
We also change the specular cut smoothness from 0.0 to 0.5 to see how it affects the highlight smoothness.
We change the highlight tint color from (1,1,1) to (1.0, 0.654, 0.299), to see how it affects the highlight color.
Final result with lines in the game mode.