Unreal Engine 4
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Cartoon Rendering Pack (UE4)
- Teaser
- Key Features
- Pack Structure
- Getting Started: Creating your first cartoon scene!
- Getting Started: Modifying Body Cel Shading
- Getting Started: Modifying Hair Cel Shading
- Getting Started: Modifying parameters of PP line material
- Controlling Lights in Cel Shading
- Deciding Appropriate Line Implementation
- Reproducing The Mixamo Demo Scene (v1 Teaser)
- Version History
- FAQs
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All Platform Outline Pack (UE4)
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Crosshair Assembler (UE4)
- Introduction
- Key Features
- Pack Structure
- Crosshair Samples
- The 10 Crosshair Layers
- Getting Started: Running the Crosshair Demo
- Getting Started: Project Migration (Applying Crosshairs to your game)
- Getting Started: Making your first crosshair
- FAQ: How to extend recoil computation to movement, jump, etc.
- Version History
Unity